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Drunken Badgers of Feathermoon • View topic - Ascendant Council Strategy

Drunken Badgers of Feathermoon

Knock one back for the Drunken Badgersh!
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 Post subject: Ascendant Council Strategy
PostPosted: Tue Jan 04, 2011 10:37 pm 
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Joined: Fri Sep 14, 2007 8:11 pm
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Fight Overview and Video: http://www.wowpedia.org/Ascendant_Council

It is important to read through all the mini-bosses abilities as they play heavily in the encounter.

Fight has 3 phases.

Phase 1:
- Tank 1 tanks Igncious facing away from raid; Tank 2 grabs Feludius
- Ranged need to stay spread out
- Ranged DPS on Feludius; Melee DPS on Ignacious -- DPS down together to 25%
- If you get waterlogged, run throw flame trail to remove debuff
- When Ignacious puts up shield, all dps need to quickly swap to Ignacious and burn down shield and interrupt Rising Flames cast

Phase 2:
- Tank 1 tanks Arion; Tank 2 grabs Terrastra
- Raid needs to move between grounded and levitated states by touching the cyclones and gravity wells in order to avoid Thundershock and Quake
--> Before Thundershock is casted -- touch gravity well to be on the ground
--> Before Quake is casted -- touch cyclone to be levitated
- Move out of ground spikes
- Yellow arrow target needs to move away from group

Phase 3:
- Tank 1 kites boss in a circle around the outer of the room while keeping boss out of ice patches.
- Ranged needs to stay spread out.
- Raid needs to move out of lava seed kernels quickly.
- Pop hero in this phase and burn the boss.
- Healers need to quickly heal Gravity crush victims


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